Species

NeoTokyo Starter Guide

10 entries

Ryujin Replicant

Appearance
Tall, imposing metahumans with sub-dermal scales, bio-luminescent iris patterns, and internal thermal-elemental generators.
Cultural fit
Frequently serve as high-tier executive enforcers in Kōten*, heavy assault mercs, or guardians of dragon-owned ley-line assets.
Origin
Emerged during the 2038 First Awakening or engineered in illegal corporate genetics labs at Hoshi Biodyne and dragon-backed financial trusts like Ryujin Trust*.

dermal_scale_weave_draconic_ancestry

Your scales provide natural kinetic shielding and elemental resistance (Fire, Lightning, Cold, Acid, or Bio-Tox/Poison).

elemental_bio_discharge_breath_weapon

As an action, you vent a high-voltage EMP arc, plasma spray, or chemical spray in a 15-foot cone or 30-foot line (Dexterity or Constitution save; 2d6 damage scaling to 3d6, 4d6, 5d6).

Kurogane Foundreaux

Appearance
Stocky, muscular, often equipped with heavy hydraulic limbs and industrial cybereyes.
Cultural fit
Dominant in the heavy weapons foundries of Kurogane and logistics yards of Takamura Heavy, as well as back-alley cyber-surgery clinics in Yoru Market*.
Origin
Naturally dense, heavy-boned metahumans whose biological resilience makes them immune to heavy cybernetic rejection and industrial toxins.

sub_dermal_density_dwarven_resilience

Advantage on saving throws against Bio-Toxed (Poisoned) conditions and resistance to Poison/Bio-Tox damage.

thermal_optic_vision_darkvision

Built-in low-light/thermal optics process dark alleyways and subterranean tunnels up to 60 feet.

cyber_tool_intuition_tool_proficiency

Double proficiency bonus on checks involving Arms & Cyberware Tech, Hardware Retrofitting, or Demolitions.

First-Awakened Metahuman

Appearance
Slender, elegant, with elongated ears, refined facial symmetry, and high neural processing speed.
Cultural fit
Found in executive bio-domes in The Garden, media idol theaters in Neon Shinjuku, or guarding traditional shrines in Kitsune-cho*.
Origin
Manifested during the 2038 First Awakening*, possessing an innate resonance with astral mana and high-bandwidth Matrix data streams.

optic_sensor_spectrum_keen_senses

Proficiency in Threat Scan (Perception).

firewall_mind_fey_ancestry

Advantage on saving throws against Subliminal Override (Charmed), and immune to magical/neural sleep commands.

high_bandwidth_trance_trance

Instead of biological sleep, you enter a 4-hour deep neural defrag state, remaining semi-aware of local wireless pings.

Akihabara Tinker

Appearance
Diminutive stature, bright optic implants, and fingers tipped with integrated data-jacks and fine repair tools.
Cultural fit
Thrives in the electronics graveyards of Akihabara Ruin, hacktivist cells in The 404s, or as hardware deckers in Yoru Market*.
Origin
Compact metahumans gifted with an intuitive, hyper-logical grasp of micro-circuitry, matrix algorithms, and sprite summoning.

micro_tech_intuition_gnome_cunning

Advantage on all Intelligence, Wisdom, and Charisma saving throws against spell-hacks, Black ICE, and magical disruption.

hardware_engineer_artificer_s_lore_tinker

Add double proficiency to checks made to analyze obsolete tech, jury-rig drones, or construct micro-gadgets.

Gene-Blend Hybrid

Appearance
Highly adaptable humanoids combining metahuman longevity and sensory traits with baseline human versatility.
Cultural fit
Ideal corporate liaisons, fixers, syndicate managers in The Velvet Dolls, and high-stakes brokers in Kōten*.
Origin
Born from mixed human and metahuman parentage, or created through Hoshi Biodyne* genetic customization programs.

adaptive_firmware_skill_versatility

Proficiency in two skills of your choice.

dual_heritage_firewall_fey_ancestry

Advantage on saving throws against Subliminal Override (Charmed).

versatile_synergy_2_cha_1_to_two_others

Reflects engineered social appeal and biological adaptability.

Oni-Kin

Appearance
Broad-shouldered, tusked, with sub-dermal bone ridges, matte-black armor plating, and glowing ocular augments.
Cultural fit
Heavily populated among ex-military mercenaries in The Oni gang, private police forces in Aegis Tactical, and dockside street samurai in Chrome Harbor*.
Origin
Large, thick-boned metahumans with tusks and heavy muscle mass that awakened in 2038 or were modified for military shock-troop service.

relentless_bio_stasis_relentless_endurance

When reduced to 0 Hit Points but not killed outright, internal bio-monitors drop you to 1 Hit Point instead (1/Long Rest).

cyber_savage_strikes_savage_attacks

When scoring a critical hit with a melee weapon, roll one of the weapon’s damage dice an additional time.

threatening_bulk_menacing

Proficiency in Threat Display (Intimidation).

Micro-Actuator Street-Runner

Appearance
Compact, agile build, frequently equipped with sub-dermal leg actuators and low-signature camouflage wear.
Cultural fit
Dominates courier routes on The Underline, smuggling operations in Mizu Ward, and back-alley trade in Yoru Market*.
Origin
Nimble, small-framed metahumans whose low physical and digital footprint makes them legendary infiltrators.

probability_glitch_lucky

When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

low_profile_agility_nimble

You can move through the space of any creature that is of a size larger than you.

unshakeable_focus_brave

Advantage on saving throws against Threat-Lock (Frightened).

Heavy-Augment Transhuman

Appearance
Varied; ranging from un-augmented street refugees to chrome-covered street samurai and chrome-plated corporate suits.
Cultural fit
Found across all four layers of Neo-Tokyo—driving corporate boards, running street gangs, and operating as freelance shadow-runners.
Origin
Baseline Homo sapiens who lack innate magical awakening, compensating by installing heavy cybernetics, neural ports, and corporate skill-chips.

custom_cyber_suite_bonus_feat

You start with one bonus Feat representing military cyberware, neural deck upgrades, or specialized corporate training.

versatile_augmentation_1_to_two_stats_and_bonus_skill

Reflects rapid adaptability and technical customization.

Akuma Awakened

Appearance
Horns, elongated tails, sharp canine teeth, thermal-red cybereyes, and skin bearing glowing digital-runic tattoos.
Cultural fit
Frequently cast out to the Undercity or drawn into Ghost Signal cults in Shiba Void and street gangs in The Neon Ronin*.
Origin
Metahumans whose awakening manifested demonic traits (horns, tails, glowing red optics), or individuals exposed to corrupted Black ICE / Ghost Signal data-bleeds in the Shiba Void*.

hellfire_data_surge_infernal_legacy

You know the Neon Glitch cantrip. At 3rd level, you can execute Hellish Rebuke (as a high-voltage neural backlash), and at 5th level, Darkness (as an optical smoke/chaff spray) once per long rest.

thermal_resistance_hellish_resistance

You have resistance to Fire/Thermal damage.

akuma_optics_darkvision

Thermal and low-light vision up to 60 feet.

Takamura Titan

Appearance
Towering between 7 and 8 feet tall, with stone-hard dermal plates, reinforced skeletal density, visible sub-dermal polymer fiber weaves, and high-luminescence ocular implants.
Cultural fit
Concentrated heavily in the industrial foundries of Kurogane*, orbital elevator logistics in Kōten, heavy shipping docks in Chrome Harbor, and mercenary assault squads like The Oni .
Origin
Manifested during the 2038 First Awakening or engineered in deep corporate labs at Takamura* Heavy and Aegis Tactical to serve as orbital construction crews, heavy payload movers, and unstoppable frontline shock-troopers.

hydraulic_payload_frame_powerful_build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

sub_dermal_kinetic_dampener_stone_s_endurance

When you take damage, you can use your reaction to activate sub-dermal kinetic dispersion fields and roll a d12 + your Constitution modifier, reducing the incoming damage by that total. You can use this feature a number of times equal to your Proficiency Bonus per Long Rest.

arcology_climber_mountain_born

You are naturally adapted to high altitudes (including upper atmospheric sky-arcologies in The Crown) and have natural resistance to extreme cold and high-altitude pressure drops.

heavy_utility_conditioning

You gain proficiency in Hydraulic Prowess (Athletics)

On this page