✨ Channel Divinity: Preserve Life
Features
View raw API endpoint ↗
Description
Starting at 2nd level, you can use your Channel Divinity to heal the badly injured.
As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.
Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can't use this feature on an undead or a construct.
Properties
Class
Cleric
Level
2
Subclass
Life
Updated_at
2026-04-01T20:35:37.430Z
Raw JSON data
{
"class": {
"index": "cleric",
"name": "Cleric",
"url": "/api/2014/classes/cleric"
},
"desc": [
"Starting at 2nd level, you can use your Channel Divinity to heal the badly injured.",
"As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.",
"Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can't use this feature on an undead or a construct."
],
"index": "channel-divinity-preserve-life",
"level": 2,
"name": "Channel Divinity: Preserve Life",
"prerequisites": [],
"subclass": {
"index": "life",
"name": "Life",
"url": "/api/2014/subclasses/life"
},
"updated_at": "2026-04-01T20:35:37.430Z",
"url": "/api/2014/features/channel-divinity-preserve-life"
}