👹 Aboleth
Monsters
View raw API endpoint ↗

Properties

Actions
  • Multiattack
  • Tentacle
  • Tail
  • Enslave
Alignment
lawful evil
Challenge_rating
10
Charisma
18
Constitution
15
Dexterity
9
Hit_dice
18d10
Hit_points
135
Hit_points_roll
18d10+36
Image
/api/images/monsters/aboleth.png
Intelligence
18
Languages
Deep Speech, telepathy 120 ft.
Legendary_actions
  • Detect
  • Tail Swipe
  • Psychic Drain (Costs 2 Actions)
Proficiency_bonus
4
Size
Large
Special_abilities
  • Amphibious
  • Mucous Cloud
  • Probing Telepathy
Strength
21
Type
aberration
Updated_at
2026-04-01T20:35:38.253Z
Wisdom
15
Xp
5900
Raw JSON data
{
  "actions": [
    {
      "actions": [
        {
          "action_name": "Tentacle",
          "count": "3",
          "type": "melee"
        }
      ],
      "damage": [],
      "desc": "The aboleth makes three tentacle attacks.",
      "multiattack_type": "actions",
      "name": "Multiattack"
    },
    {
      "actions": [],
      "attack_bonus": 9,
      "damage": [
        {
          "damage_dice": "2d6+5",
          "damage_type": {
            "index": "bludgeoning",
            "name": "Bludgeoning",
            "url": "/api/2014/damage-types/bludgeoning"
          }
        },
        {
          "damage_dice": "1d12",
          "damage_type": {
            "index": "acid",
            "name": "Acid",
            "url": "/api/2014/damage-types/acid"
          }
        }
      ],
      "dc": {
        "dc_type": {
          "index": "con",
          "name": "CON",
          "url": "/api/2014/ability-scores/con"
        },
        "dc_value": 14,
        "success_type": "none"
      },
      "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. When the creature is outside a body of water, it takes 6 (1d12) acid damage every 10 minutes unless moisture is applied to the skin before 10 minutes have passed.",
      "name": "Tentacle"
    },
    {
      "actions": [],
      "attack_bonus": 9,
      "damage": [
        {
          "damage_dice": "3d6+5",
          "damage_type": {
            "index": "bludgeoning",
            "name": "Bludgeoning",
            "url": "/api/2014/damage-types/bludgeoning"
          }
        }
      ],
      "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.",
      "name": "Tail"
    },
    {
      "actions": [],
      "damage": [],
      "dc": {
        "dc_type": {
          "index": "wis",
          "name": "WIS",
          "url": "/api/2014/ability-scores/wis"
        },
        "dc_value": 14,
        "success_type": "none"
      },
      "desc": "The aboleth targets one creature it can see within 30 ft. of it. The target must succeed on a DC 14 Wisdom saving throw or be magically charmed by the aboleth until the aboleth dies or until it is on a different plane of existence from the target. The charmed target is under the aboleth's control and can't take reactions, and the aboleth and the target can communicate telepathically with each other over any distance.\nWhenever the charmed target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the aboleth.",
      "name": "Enslave",
      "usage": {
        "times": 3,
        "type": "per day"
      }
    }
  ],
  "alignment": "lawful evil",
  "armor_class": [
    {
      "type": "natural",
      "value": 17
    }
  ],
  "challenge_rating": 10,
  "charisma": 18,
  "condition_immunities": [],
  "constitution": 15,
  "damage_immunities": [],
  "damage_resistances": [],
  "damage_vulnerabilities": [],
  "dexterity": 9,
  "forms": [],
  "hit_dice": "18d10",
  "hit_points": 135,
  "hit_points_roll": "18d10+36",
  "image": "/api/images/monsters/aboleth.png",
  "index": "aboleth",
  "intelligence": 18,
  "languages": "Deep Speech, telepathy 120 ft.",
  "legendary_actions": [
    {
      "damage": [],
      "desc": "The aboleth makes a Wisdom (Perception) check.",
      "name": "Detect"
    },
    {
      "damage": [],
      "desc": "The aboleth makes one tail attack.",
      "name": "Tail Swipe"
    },
    {
      "damage": [
        {
          "damage_dice": "3d6",
          "damage_type": {
            "index": "psychic",
            "name": "Psychic",
            "url": "/api/2014/damage-types/psychic"
          }
        }
      ],
      "desc": "One creature charmed by the aboleth takes 10 (3d6) psychic damage, and the aboleth regains hit points equal to the damage the creature takes.",
      "name": "Psychic Drain (Costs 2 Actions)"
    }
  ],
  "name": "Aboleth",
  "proficiencies": [
    {
      "proficiency": {
        "index": "saving-throw-con",
        "name": "Saving Throw: CON",
        "url": "/api/2014/proficiencies/saving-throw-con"
      },
      "value": 6
    },
    {
      "proficiency": {
        "index": "saving-throw-int",
        "name": "Saving Throw: INT",
        "url": "/api/2014/proficiencies/saving-throw-int"
      },
      "value": 8
    },
    {
      "proficiency": {
        "index": "saving-throw-wis",
        "name": "Saving Throw: WIS",
        "url": "/api/2014/proficiencies/saving-throw-wis"
      },
      "value": 6
    },
    {
      "proficiency": {
        "index": "skill-history",
        "name": "Skill: History",
        "url": "/api/2014/proficiencies/skill-history"
      },
      "value": 12
    },
    {
      "proficiency": {
        "index": "skill-perception",
        "name": "Skill: Perception",
        "url": "/api/2014/proficiencies/skill-perception"
      },
      "value": 10
    }
  ],
  "proficiency_bonus": 4,
  "reactions": [],
  "senses": {
    "darkvision": "120 ft.",
    "passive_perception": 20
  },
  "size": "Large",
  "special_abilities": [
    {
      "damage": [],
      "desc": "The aboleth can breathe air and water.",
      "name": "Amphibious"
    },
    {
      "damage": [],
      "dc": {
        "dc_type": {
          "index": "con",
          "name": "CON",
          "url": "/api/2014/ability-scores/con"
        },
        "dc_value": 14,
        "success_type": "none"
      },
      "desc": "While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 ft. of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater.",
      "name": "Mucous Cloud"
    },
    {
      "damage": [],
      "desc": "If a creature communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires if the aboleth can see the creature.",
      "name": "Probing Telepathy"
    }
  ],
  "speed": {
    "swim": "40 ft.",
    "walk": "10 ft."
  },
  "strength": 21,
  "type": "aberration",
  "updated_at": "2026-04-01T20:35:38.253Z",
  "url": "/api/2014/monsters/aboleth",
  "wisdom": 15,
  "xp": 5900
}