👹 Balor
Monsters
View raw API endpoint ↗
Properties
Actions
- Multiattack
- Longsword
- Whip
- Teleport
Alignment
chaotic evil
Challenge_rating
19
Charisma
22
Condition_immunities
Poisoned
Constitution
22
Damage_immunities
- fire
- poison
Damage_resistances
- cold
- lightning
- bludgeoning, piercing, and slashing from nonmagical weapons
Dexterity
15
Hit_dice
21d12
Hit_points
262
Hit_points_roll
21d12+126
Image
/api/images/monsters/balor.png
Intelligence
20
Languages
Abyssal, telepathy 120 ft.
Proficiency_bonus
6
Size
Huge
Special_abilities
- Death Throes
- Fire Aura
- Magic Resistance
- Magic Weapons
Strength
26
Subtype
demon
Type
fiend
Updated_at
2026-04-01T20:35:38.253Z
Wisdom
16
Xp
22000
Raw JSON data
{
"actions": [
{
"actions": [
{
"action_name": "Longsword",
"count": "1",
"type": "melee"
},
{
"action_name": "Whip",
"count": "1",
"type": "melee"
}
],
"damage": [],
"desc": "The balor makes two attacks: one with its longsword and one with its whip.",
"multiattack_type": "actions",
"name": "Multiattack"
},
{
"actions": [],
"attack_bonus": 14,
"damage": [
{
"damage_dice": "3d8+8",
"damage_type": {
"index": "slashing",
"name": "Slashing",
"url": "/api/2014/damage-types/slashing"
}
},
{
"damage_dice": "3d8",
"damage_type": {
"index": "lightning",
"name": "Lightning",
"url": "/api/2014/damage-types/lightning"
}
}
],
"desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.",
"name": "Longsword"
},
{
"actions": [],
"attack_bonus": 14,
"damage": [
{
"damage_dice": "2d6+8",
"damage_type": {
"index": "slashing",
"name": "Slashing",
"url": "/api/2014/damage-types/slashing"
}
},
{
"damage_dice": "3d6",
"damage_type": {
"index": "fire",
"name": "Fire",
"url": "/api/2014/damage-types/fire"
}
}
],
"desc": "Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.",
"name": "Whip"
},
{
"actions": [],
"damage": [],
"desc": "The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.",
"name": "Teleport"
}
],
"alignment": "chaotic evil",
"armor_class": [
{
"type": "natural",
"value": 19
}
],
"challenge_rating": 19,
"charisma": 22,
"condition_immunities": [
{
"index": "poisoned",
"name": "Poisoned",
"url": "/api/2014/conditions/poisoned"
}
],
"constitution": 22,
"damage_immunities": [
"fire",
"poison"
],
"damage_resistances": [
"cold",
"lightning",
"bludgeoning, piercing, and slashing from nonmagical weapons"
],
"damage_vulnerabilities": [],
"dexterity": 15,
"forms": [],
"hit_dice": "21d12",
"hit_points": 262,
"hit_points_roll": "21d12+126",
"image": "/api/images/monsters/balor.png",
"index": "balor",
"intelligence": 20,
"languages": "Abyssal, telepathy 120 ft.",
"legendary_actions": [],
"name": "Balor",
"proficiencies": [
{
"proficiency": {
"index": "saving-throw-str",
"name": "Saving Throw: STR",
"url": "/api/2014/proficiencies/saving-throw-str"
},
"value": 14
},
{
"proficiency": {
"index": "saving-throw-con",
"name": "Saving Throw: CON",
"url": "/api/2014/proficiencies/saving-throw-con"
},
"value": 12
},
{
"proficiency": {
"index": "saving-throw-wis",
"name": "Saving Throw: WIS",
"url": "/api/2014/proficiencies/saving-throw-wis"
},
"value": 9
},
{
"proficiency": {
"index": "saving-throw-cha",
"name": "Saving Throw: CHA",
"url": "/api/2014/proficiencies/saving-throw-cha"
},
"value": 12
}
],
"proficiency_bonus": 6,
"reactions": [],
"senses": {
"passive_perception": 13,
"truesight": "120 ft."
},
"size": "Huge",
"special_abilities": [
{
"damage": [
{
"damage_dice": "20d6",
"damage_type": {
"index": "fire",
"name": "Fire",
"url": "/api/2014/damage-types/fire"
}
}
],
"dc": {
"dc_type": {
"index": "dex",
"name": "DEX",
"url": "/api/2014/ability-scores/dex"
},
"dc_value": 20,
"success_type": "half"
},
"desc": "When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons.",
"name": "Death Throes"
},
{
"damage": [
{
"damage_dice": "3d6",
"damage_type": {
"index": "fire",
"name": "Fire",
"url": "/api/2014/damage-types/fire"
}
}
],
"desc": "At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.",
"name": "Fire Aura"
},
{
"damage": [],
"desc": "The balor has advantage on saving throws against spells and other magical effects.",
"name": "Magic Resistance"
},
{
"damage": [],
"desc": "The balor's weapon attacks are magical.",
"name": "Magic Weapons"
}
],
"speed": {
"fly": "80 ft.",
"walk": "40 ft."
},
"strength": 26,
"subtype": "demon",
"type": "fiend",
"updated_at": "2026-04-01T20:35:38.253Z",
"url": "/api/2014/monsters/balor",
"wisdom": 16,
"xp": 22000
}