👹 Barbed Devil
Monsters
View raw API endpoint ↗

Properties

Actions
  • Multiattack
  • Claw
  • Tail
  • Hurl Flame
Alignment
lawful evil
Challenge_rating
5
Charisma
14
Condition_immunities
Poisoned
Constitution
18
Damage_immunities
  • fire
  • poison
Damage_resistances
  • cold
  • bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
Dexterity
17
Hit_dice
13d8
Hit_points
110
Hit_points_roll
13d8+52
Image
/api/images/monsters/barbed-devil.png
Intelligence
12
Languages
Infernal, telepathy 120 ft.
Proficiency_bonus
3
Size
Medium
Special_abilities
  • Barbed Hide
  • Devil's Sight
  • Magic Resistance
Strength
16
Subtype
devil
Type
fiend
Updated_at
2026-04-01T20:35:38.253Z
Wisdom
14
Xp
1800
Raw JSON data
{
  "actions": [
    {
      "action_options": {
        "choose": 1,
        "from": {
          "option_set_type": "options_array",
          "options": [
            {
              "items": [
                {
                  "action_name": "Tail",
                  "count": 1,
                  "option_type": "action",
                  "type": "melee"
                },
                {
                  "action_name": "Claw",
                  "count": 2,
                  "option_type": "action",
                  "type": "melee"
                }
              ],
              "option_type": "multiple"
            },
            {
              "action_name": "Hurl Flame",
              "count": 2,
              "option_type": "action",
              "type": "ranged"
            }
          ]
        },
        "type": "action"
      },
      "actions": [],
      "damage": [],
      "desc": "The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.",
      "multiattack_type": "action_options",
      "name": "Multiattack"
    },
    {
      "actions": [],
      "attack_bonus": 6,
      "damage": [
        {
          "damage_dice": "1d6+3",
          "damage_type": {
            "index": "piercing",
            "name": "Piercing",
            "url": "/api/2014/damage-types/piercing"
          }
        }
      ],
      "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
      "name": "Claw"
    },
    {
      "actions": [],
      "attack_bonus": 6,
      "damage": [
        {
          "damage_dice": "2d6+3",
          "damage_type": {
            "index": "piercing",
            "name": "Piercing",
            "url": "/api/2014/damage-types/piercing"
          }
        }
      ],
      "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.",
      "name": "Tail"
    },
    {
      "actions": [],
      "attack_bonus": 5,
      "damage": [
        {
          "damage_dice": "3d6",
          "damage_type": {
            "index": "fire",
            "name": "Fire",
            "url": "/api/2014/damage-types/fire"
          }
        }
      ],
      "desc": "Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.",
      "name": "Hurl Flame"
    }
  ],
  "alignment": "lawful evil",
  "armor_class": [
    {
      "type": "natural",
      "value": 15
    }
  ],
  "challenge_rating": 5,
  "charisma": 14,
  "condition_immunities": [
    {
      "index": "poisoned",
      "name": "Poisoned",
      "url": "/api/2014/conditions/poisoned"
    }
  ],
  "constitution": 18,
  "damage_immunities": [
    "fire",
    "poison"
  ],
  "damage_resistances": [
    "cold",
    "bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered"
  ],
  "damage_vulnerabilities": [],
  "dexterity": 17,
  "forms": [],
  "hit_dice": "13d8",
  "hit_points": 110,
  "hit_points_roll": "13d8+52",
  "image": "/api/images/monsters/barbed-devil.png",
  "index": "barbed-devil",
  "intelligence": 12,
  "languages": "Infernal, telepathy 120 ft.",
  "legendary_actions": [],
  "name": "Barbed Devil",
  "proficiencies": [
    {
      "proficiency": {
        "index": "saving-throw-str",
        "name": "Saving Throw: STR",
        "url": "/api/2014/proficiencies/saving-throw-str"
      },
      "value": 6
    },
    {
      "proficiency": {
        "index": "saving-throw-con",
        "name": "Saving Throw: CON",
        "url": "/api/2014/proficiencies/saving-throw-con"
      },
      "value": 7
    },
    {
      "proficiency": {
        "index": "saving-throw-wis",
        "name": "Saving Throw: WIS",
        "url": "/api/2014/proficiencies/saving-throw-wis"
      },
      "value": 5
    },
    {
      "proficiency": {
        "index": "saving-throw-cha",
        "name": "Saving Throw: CHA",
        "url": "/api/2014/proficiencies/saving-throw-cha"
      },
      "value": 5
    },
    {
      "proficiency": {
        "index": "skill-deception",
        "name": "Skill: Deception",
        "url": "/api/2014/proficiencies/skill-deception"
      },
      "value": 5
    },
    {
      "proficiency": {
        "index": "skill-insight",
        "name": "Skill: Insight",
        "url": "/api/2014/proficiencies/skill-insight"
      },
      "value": 5
    },
    {
      "proficiency": {
        "index": "skill-perception",
        "name": "Skill: Perception",
        "url": "/api/2014/proficiencies/skill-perception"
      },
      "value": 8
    }
  ],
  "proficiency_bonus": 3,
  "reactions": [],
  "senses": {
    "darkvision": "120 ft.",
    "passive_perception": 18
  },
  "size": "Medium",
  "special_abilities": [
    {
      "damage": [
        {
          "damage_dice": "1d10",
          "damage_type": {
            "index": "piercing",
            "name": "Piercing",
            "url": "/api/2014/damage-types/piercing"
          }
        }
      ],
      "desc": "At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it.",
      "name": "Barbed Hide"
    },
    {
      "damage": [],
      "desc": "Magical darkness doesn't impede the devil's darkvision.",
      "name": "Devil's Sight"
    },
    {
      "damage": [],
      "desc": "The devil has advantage on saving throws against spells and other magical effects.",
      "name": "Magic Resistance"
    }
  ],
  "speed": {
    "walk": "30 ft."
  },
  "strength": 16,
  "subtype": "devil",
  "type": "fiend",
  "updated_at": "2026-04-01T20:35:38.253Z",
  "url": "/api/2014/monsters/barbed-devil",
  "wisdom": 14,
  "xp": 1800
}