👹 Drow
Monsters
View raw API endpoint ↗

Properties

Actions
  • Shortsword
  • Hand Crossbow
Alignment
neutral evil
Challenge_rating
0.25
Charisma
12
Constitution
10
Dexterity
14
Hit_dice
3d8
Hit_points
13
Hit_points_roll
3d8
Image
/api/images/monsters/drow.png
Intelligence
11
Languages
Elvish, Undercommon
Proficiency_bonus
2
Size
Medium
Special_abilities
  • Fey Ancestry
  • Innate Spellcasting
  • Sunlight Sensitivity
Strength
10
Subtype
elf
Type
humanoid
Updated_at
2026-06-02T19:33:15.979Z
Wisdom
11
Xp
50
Raw JSON data
{
  "actions": [
    {
      "actions": [],
      "attack_bonus": 4,
      "damage": [
        {
          "damage_dice": "1d6+2",
          "damage_type": {
            "index": "piercing",
            "name": "Piercing",
            "url": "/api/2014/damage-types/piercing"
          }
        }
      ],
      "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
      "name": "Shortsword"
    },
    {
      "actions": [],
      "attack_bonus": 4,
      "damage": [
        {
          "damage_dice": "1d6+2",
          "damage_type": {
            "index": "piercing",
            "name": "Piercing",
            "url": "/api/2014/damage-types/piercing"
          }
        }
      ],
      "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.",
      "name": "Hand Crossbow"
    }
  ],
  "alignment": "neutral evil",
  "armor_class": [
    {
      "armor": [
        {
          "index": "chain-shirt",
          "name": "Chain Shirt",
          "url": "/api/2014/equipment/chain-shirt"
        }
      ],
      "type": "armor",
      "value": 15
    }
  ],
  "challenge_rating": 0.25,
  "charisma": 12,
  "condition_immunities": [],
  "constitution": 10,
  "damage_immunities": [],
  "damage_resistances": [],
  "damage_vulnerabilities": [],
  "dexterity": 14,
  "forms": [],
  "hit_dice": "3d8",
  "hit_points": 13,
  "hit_points_roll": "3d8",
  "image": "/api/images/monsters/drow.png",
  "index": "drow",
  "intelligence": 11,
  "languages": "Elvish, Undercommon",
  "legendary_actions": [],
  "name": "Drow",
  "proficiencies": [
    {
      "proficiency": {
        "index": "skill-perception",
        "name": "Skill: Perception",
        "url": "/api/2014/proficiencies/skill-perception"
      },
      "value": 2
    },
    {
      "proficiency": {
        "index": "skill-stealth",
        "name": "Skill: Stealth",
        "url": "/api/2014/proficiencies/skill-stealth"
      },
      "value": 4
    }
  ],
  "proficiency_bonus": 2,
  "reactions": [],
  "senses": {
    "darkvision": "120 ft.",
    "passive_perception": 12
  },
  "size": "Medium",
  "special_abilities": [
    {
      "damage": [],
      "desc": "The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.",
      "name": "Fey Ancestry"
    },
    {
      "damage": [],
      "desc": "The drow's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:\nAt will: dancing lights\n1/day each: darkness, faerie fire",
      "name": "Innate Spellcasting",
      "spellcasting": {
        "ability": {
          "index": "cha",
          "name": "CHA",
          "url": "/api/2014/ability-scores/cha"
        },
        "components_required": [
          "V",
          "S"
        ],
        "dc": 11,
        "modifier": 0,
        "spells": [
          {
            "level": 0,
            "name": "Dancing Lights",
            "url": "/api/2014/spells/dancing-lights",
            "usage": {
              "rest_types": [],
              "type": "at will"
            }
          },
          {
            "level": 2,
            "name": "Darkness",
            "url": "/api/2014/spells/darkness",
            "usage": {
              "rest_types": [],
              "times": 1,
              "type": "per day"
            }
          },
          {
            "level": 1,
            "name": "Faerie Fire",
            "url": "/api/2014/spells/faerie-fire",
            "usage": {
              "rest_types": [],
              "times": 1,
              "type": "per day"
            }
          }
        ]
      }
    },
    {
      "damage": [],
      "desc": "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.",
      "name": "Sunlight Sensitivity"
    }
  ],
  "speed": {
    "walk": "30 ft."
  },
  "strength": 10,
  "subtype": "elf",
  "type": "humanoid",
  "updated_at": "2026-06-02T19:33:15.979Z",
  "url": "/api/2014/monsters/drow",
  "wisdom": 11,
  "xp": 50
}