👹 Fire Elemental
Monsters
View raw API endpoint ↗
Properties
Actions
- Multiattack
- Touch
Alignment
neutral
Challenge_rating
5
Charisma
7
Condition_immunities
- Exhaustion
- Grappled
- Paralyzed
- Petrified
- Poisoned
- Prone
- Restrained
- Unconscious
Constitution
16
Damage_immunities
- fire
- poison
Damage_resistances
bludgeoning, piercing, and slashing from nonmagical weapons
Dexterity
17
Hit_dice
12d10
Hit_points
102
Hit_points_roll
12d10+36
Image
/api/images/monsters/fire-elemental.png
Intelligence
6
Languages
Ignan
Proficiency_bonus
3
Size
Large
Special_abilities
- Fire Form
- Illumination
- Water Susceptibility
Strength
10
Type
elemental
Updated_at
2026-06-02T19:33:15.980Z
Wisdom
10
Xp
1800
Raw JSON data
{
"actions": [
{
"actions": [
{
"action_name": "Touch",
"count": "2",
"type": "melee"
}
],
"damage": [],
"desc": "The elemental makes two touch attacks.",
"multiattack_type": "actions",
"name": "Multiattack"
},
{
"actions": [],
"attack_bonus": 6,
"damage": [
{
"damage_dice": "2d6+3",
"damage_type": {
"index": "fire",
"name": "Fire",
"url": "/api/2014/damage-types/fire"
}
}
],
"desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.",
"name": "Touch"
}
],
"alignment": "neutral",
"armor_class": [
{
"type": "dex",
"value": 13
}
],
"challenge_rating": 5,
"charisma": 7,
"condition_immunities": [
{
"index": "exhaustion",
"name": "Exhaustion",
"url": "/api/2014/conditions/exhaustion"
},
{
"index": "grappled",
"name": "Grappled",
"url": "/api/2014/conditions/grappled"
},
{
"index": "paralyzed",
"name": "Paralyzed",
"url": "/api/2014/conditions/paralyzed"
},
{
"index": "petrified",
"name": "Petrified",
"url": "/api/2014/conditions/petrified"
},
{
"index": "poisoned",
"name": "Poisoned",
"url": "/api/2014/conditions/poisoned"
},
{
"index": "prone",
"name": "Prone",
"url": "/api/2014/conditions/prone"
},
{
"index": "restrained",
"name": "Restrained",
"url": "/api/2014/conditions/restrained"
},
{
"index": "unconscious",
"name": "Unconscious",
"url": "/api/2014/conditions/unconscious"
}
],
"constitution": 16,
"damage_immunities": [
"fire",
"poison"
],
"damage_resistances": [
"bludgeoning, piercing, and slashing from nonmagical weapons"
],
"damage_vulnerabilities": [],
"dexterity": 17,
"forms": [],
"hit_dice": "12d10",
"hit_points": 102,
"hit_points_roll": "12d10+36",
"image": "/api/images/monsters/fire-elemental.png",
"index": "fire-elemental",
"intelligence": 6,
"languages": "Ignan",
"legendary_actions": [],
"name": "Fire Elemental",
"proficiencies": [],
"proficiency_bonus": 3,
"reactions": [],
"senses": {
"darkvision": "60 ft.",
"passive_perception": 10
},
"size": "Large",
"special_abilities": [
{
"damage": [
{
"damage_dice": "1d10",
"damage_type": {
"index": "fire",
"name": "Fire",
"url": "/api/2014/damage-types/fire"
}
}
],
"desc": "The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.",
"name": "Fire Form"
},
{
"damage": [],
"desc": "The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 ft..",
"name": "Illumination"
},
{
"damage": [],
"desc": "For every 5 ft. the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.",
"name": "Water Susceptibility"
}
],
"speed": {
"walk": "50 ft."
},
"strength": 10,
"type": "elemental",
"updated_at": "2026-06-02T19:33:15.980Z",
"url": "/api/2014/monsters/fire-elemental",
"wisdom": 10,
"xp": 1800
}