👹 Fire Elemental
Monsters
View raw API endpoint ↗

Properties

Actions
  • Multiattack
  • Touch
Alignment
neutral
Challenge_rating
5
Charisma
7
Condition_immunities
  • Exhaustion
  • Grappled
  • Paralyzed
  • Petrified
  • Poisoned
  • Prone
  • Restrained
  • Unconscious
Constitution
16
Damage_immunities
  • fire
  • poison
Damage_resistances
bludgeoning, piercing, and slashing from nonmagical weapons
Dexterity
17
Hit_dice
12d10
Hit_points
102
Hit_points_roll
12d10+36
Image
/api/images/monsters/fire-elemental.png
Intelligence
6
Languages
Ignan
Proficiency_bonus
3
Size
Large
Special_abilities
  • Fire Form
  • Illumination
  • Water Susceptibility
Strength
10
Type
elemental
Updated_at
2026-06-02T19:33:15.980Z
Wisdom
10
Xp
1800
Raw JSON data
{
  "actions": [
    {
      "actions": [
        {
          "action_name": "Touch",
          "count": "2",
          "type": "melee"
        }
      ],
      "damage": [],
      "desc": "The elemental makes two touch attacks.",
      "multiattack_type": "actions",
      "name": "Multiattack"
    },
    {
      "actions": [],
      "attack_bonus": 6,
      "damage": [
        {
          "damage_dice": "2d6+3",
          "damage_type": {
            "index": "fire",
            "name": "Fire",
            "url": "/api/2014/damage-types/fire"
          }
        }
      ],
      "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.",
      "name": "Touch"
    }
  ],
  "alignment": "neutral",
  "armor_class": [
    {
      "type": "dex",
      "value": 13
    }
  ],
  "challenge_rating": 5,
  "charisma": 7,
  "condition_immunities": [
    {
      "index": "exhaustion",
      "name": "Exhaustion",
      "url": "/api/2014/conditions/exhaustion"
    },
    {
      "index": "grappled",
      "name": "Grappled",
      "url": "/api/2014/conditions/grappled"
    },
    {
      "index": "paralyzed",
      "name": "Paralyzed",
      "url": "/api/2014/conditions/paralyzed"
    },
    {
      "index": "petrified",
      "name": "Petrified",
      "url": "/api/2014/conditions/petrified"
    },
    {
      "index": "poisoned",
      "name": "Poisoned",
      "url": "/api/2014/conditions/poisoned"
    },
    {
      "index": "prone",
      "name": "Prone",
      "url": "/api/2014/conditions/prone"
    },
    {
      "index": "restrained",
      "name": "Restrained",
      "url": "/api/2014/conditions/restrained"
    },
    {
      "index": "unconscious",
      "name": "Unconscious",
      "url": "/api/2014/conditions/unconscious"
    }
  ],
  "constitution": 16,
  "damage_immunities": [
    "fire",
    "poison"
  ],
  "damage_resistances": [
    "bludgeoning, piercing, and slashing from nonmagical weapons"
  ],
  "damage_vulnerabilities": [],
  "dexterity": 17,
  "forms": [],
  "hit_dice": "12d10",
  "hit_points": 102,
  "hit_points_roll": "12d10+36",
  "image": "/api/images/monsters/fire-elemental.png",
  "index": "fire-elemental",
  "intelligence": 6,
  "languages": "Ignan",
  "legendary_actions": [],
  "name": "Fire Elemental",
  "proficiencies": [],
  "proficiency_bonus": 3,
  "reactions": [],
  "senses": {
    "darkvision": "60 ft.",
    "passive_perception": 10
  },
  "size": "Large",
  "special_abilities": [
    {
      "damage": [
        {
          "damage_dice": "1d10",
          "damage_type": {
            "index": "fire",
            "name": "Fire",
            "url": "/api/2014/damage-types/fire"
          }
        }
      ],
      "desc": "The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.",
      "name": "Fire Form"
    },
    {
      "damage": [],
      "desc": "The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 ft..",
      "name": "Illumination"
    },
    {
      "damage": [],
      "desc": "For every 5 ft. the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.",
      "name": "Water Susceptibility"
    }
  ],
  "speed": {
    "walk": "50 ft."
  },
  "strength": 10,
  "type": "elemental",
  "updated_at": "2026-06-02T19:33:15.980Z",
  "url": "/api/2014/monsters/fire-elemental",
  "wisdom": 10,
  "xp": 1800
}