👹 Gladiator
Monsters
View raw API endpoint ↗

Description

Gladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.

Properties

Actions
  • Multiattack
  • Spear
  • Shield Bash
Alignment
any alignment
Challenge_rating
5
Charisma
15
Constitution
16
Dexterity
15
Hit_dice
15d8
Hit_points
112
Hit_points_roll
15d8+45
Image
/api/images/monsters/gladiator.png
Intelligence
10
Languages
any one language (usually Common)
Proficiency_bonus
3
Reactions
Parry
Size
Medium
Special_abilities
  • Brave
  • Brute
Strength
18
Subtype
any race
Type
humanoid
Updated_at
2026-04-01T20:35:38.254Z
Wisdom
12
Xp
1800
Raw JSON data
{
  "actions": [
    {
      "action_options": {
        "choose": 1,
        "from": {
          "option_set_type": "options_array",
          "options": [
            {
              "action_name": "Spear",
              "count": 3,
              "option_type": "action",
              "type": "melee"
            },
            {
              "action_name": "Shield Bash",
              "count": 3,
              "option_type": "action",
              "type": "melee"
            },
            {
              "action_name": "Spear",
              "count": 2,
              "option_type": "action",
              "type": "ranged"
            },
            {
              "items": [
                {
                  "action_name": "Spear",
                  "count": 2,
                  "option_type": "action",
                  "type": "melee"
                },
                {
                  "action_name": "Shield Bash",
                  "count": 1,
                  "option_type": "action",
                  "type": "melee"
                }
              ],
              "option_type": "multiple"
            },
            {
              "items": [
                {
                  "action_name": "Spear",
                  "count": 1,
                  "option_type": "action",
                  "type": "melee"
                },
                {
                  "action_name": "Shield Bash",
                  "count": 2,
                  "option_type": "action",
                  "type": "melee"
                }
              ],
              "option_type": "multiple"
            }
          ]
        },
        "type": "action"
      },
      "actions": [],
      "damage": [],
      "desc": "The gladiator makes three melee attacks or two ranged attacks.",
      "multiattack_type": "action_options",
      "name": "Multiattack"
    },
    {
      "actions": [],
      "attack_bonus": 7,
      "damage": [
        {
          "choose": 1,
          "from": {
            "option_set_type": "options_array",
            "options": [
              {
                "damage_dice": "2d6+4",
                "damage_type": {
                  "index": "piercing",
                  "name": "Piercing",
                  "url": "/api/2014/damage-types/piercing"
                },
                "notes": "One handed",
                "option_type": "damage"
              },
              {
                "damage_dice": "2d8+4",
                "damage_type": {
                  "index": "piercing",
                  "name": "Piercing",
                  "url": "/api/2014/damage-types/piercing"
                },
                "notes": "Two handed",
                "option_type": "damage"
              }
            ]
          },
          "type": "damage"
        }
      ],
      "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.",
      "name": "Spear"
    },
    {
      "actions": [],
      "attack_bonus": 7,
      "damage": [
        {
          "damage_dice": "2d4+4",
          "damage_type": {
            "index": "bludgeoning",
            "name": "Bludgeoning",
            "url": "/api/2014/damage-types/bludgeoning"
          }
        }
      ],
      "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.",
      "name": "Shield Bash"
    }
  ],
  "alignment": "any alignment",
  "armor_class": [
    {
      "armor": [
        {
          "index": "studded-leather-armor",
          "name": "Studded Leather Armor",
          "url": "/api/2014/equipment/studded-leather-armor"
        },
        {
          "index": "shield",
          "name": "Shield",
          "url": "/api/2014/equipment/shield"
        }
      ],
      "type": "armor",
      "value": 16
    }
  ],
  "challenge_rating": 5,
  "charisma": 15,
  "condition_immunities": [],
  "constitution": 16,
  "damage_immunities": [],
  "damage_resistances": [],
  "damage_vulnerabilities": [],
  "desc": "Gladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.",
  "dexterity": 15,
  "forms": [],
  "hit_dice": "15d8",
  "hit_points": 112,
  "hit_points_roll": "15d8+45",
  "image": "/api/images/monsters/gladiator.png",
  "index": "gladiator",
  "intelligence": 10,
  "languages": "any one language (usually Common)",
  "legendary_actions": [],
  "name": "Gladiator",
  "proficiencies": [
    {
      "proficiency": {
        "index": "saving-throw-str",
        "name": "Saving Throw: STR",
        "url": "/api/2014/proficiencies/saving-throw-str"
      },
      "value": 7
    },
    {
      "proficiency": {
        "index": "saving-throw-dex",
        "name": "Saving Throw: DEX",
        "url": "/api/2014/proficiencies/saving-throw-dex"
      },
      "value": 5
    },
    {
      "proficiency": {
        "index": "saving-throw-con",
        "name": "Saving Throw: CON",
        "url": "/api/2014/proficiencies/saving-throw-con"
      },
      "value": 6
    },
    {
      "proficiency": {
        "index": "skill-athletics",
        "name": "Skill: Athletics",
        "url": "/api/2014/proficiencies/skill-athletics"
      },
      "value": 10
    },
    {
      "proficiency": {
        "index": "skill-intimidation",
        "name": "Skill: Intimidation",
        "url": "/api/2014/proficiencies/skill-intimidation"
      },
      "value": 5
    }
  ],
  "proficiency_bonus": 3,
  "reactions": [
    {
      "desc": "The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.",
      "name": "Parry"
    }
  ],
  "senses": {
    "passive_perception": 11
  },
  "size": "Medium",
  "special_abilities": [
    {
      "damage": [],
      "desc": "The gladiator has advantage on saving throws against being frightened.",
      "name": "Brave"
    },
    {
      "damage": [],
      "desc": "A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).",
      "name": "Brute"
    }
  ],
  "speed": {
    "walk": "30 ft."
  },
  "strength": 18,
  "subtype": "any race",
  "type": "humanoid",
  "updated_at": "2026-04-01T20:35:38.254Z",
  "url": "/api/2014/monsters/gladiator",
  "wisdom": 12,
  "xp": 1800
}