👹 Goat
Monsters
View raw API endpoint ↗
Properties
Actions
Ram
Alignment
unaligned
Challenge_rating
0
Charisma
5
Constitution
11
Dexterity
10
Hit_dice
1d8
Hit_points
4
Hit_points_roll
1d8
Image
/api/images/monsters/goat.png
Intelligence
2
Proficiency_bonus
2
Size
Medium
Special_abilities
- Charge
- Sure-Footed
Strength
12
Type
beast
Updated_at
2026-04-01T20:35:38.254Z
Wisdom
10
Xp
10
Raw JSON data
{
"actions": [
{
"actions": [],
"attack_bonus": 3,
"damage": [
{
"damage_dice": "1d4+1",
"damage_type": {
"index": "bludgeoning",
"name": "Bludgeoning",
"url": "/api/2014/damage-types/bludgeoning"
}
}
],
"desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.",
"name": "Ram"
}
],
"alignment": "unaligned",
"armor_class": [
{
"type": "dex",
"value": 10
}
],
"challenge_rating": 0,
"charisma": 5,
"condition_immunities": [],
"constitution": 11,
"damage_immunities": [],
"damage_resistances": [],
"damage_vulnerabilities": [],
"dexterity": 10,
"forms": [],
"hit_dice": "1d8",
"hit_points": 4,
"hit_points_roll": "1d8",
"image": "/api/images/monsters/goat.png",
"index": "goat",
"intelligence": 2,
"languages": "",
"legendary_actions": [],
"name": "Goat",
"proficiencies": [],
"proficiency_bonus": 2,
"reactions": [],
"senses": {
"passive_perception": 10
},
"size": "Medium",
"special_abilities": [
{
"damage": [],
"desc": "If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.",
"name": "Charge"
},
{
"damage": [],
"desc": "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.",
"name": "Sure-Footed"
}
],
"speed": {
"walk": "40 ft."
},
"strength": 12,
"type": "beast",
"updated_at": "2026-04-01T20:35:38.254Z",
"url": "/api/2014/monsters/goat",
"wisdom": 10,
"xp": 10
}