👹 Magmin
Monsters
View raw API endpoint ↗

Properties

Actions
Touch
Alignment
chaotic neutral
Challenge_rating
0.5
Charisma
10
Constitution
12
Damage_immunities
fire
Damage_resistances
bludgeoning, piercing, and slashing from nonmagical weapons
Dexterity
15
Hit_dice
2d6
Hit_points
9
Hit_points_roll
2d6+2
Image
/api/images/monsters/magmin.png
Intelligence
8
Languages
Ignan
Proficiency_bonus
2
Size
Small
Special_abilities
  • Death Burst
  • Ignited Illumination
Strength
7
Type
elemental
Updated_at
2026-04-01T20:35:38.254Z
Wisdom
11
Xp
100
Raw JSON data
{
  "actions": [
    {
      "actions": [],
      "attack_bonus": 4,
      "damage": [
        {
          "damage_dice": "2d6",
          "damage_type": {
            "index": "fire",
            "name": "Fire",
            "url": "/api/2014/damage-types/fire"
          }
        }
      ],
      "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a target takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.",
      "name": "Touch"
    }
  ],
  "alignment": "chaotic neutral",
  "armor_class": [
    {
      "type": "natural",
      "value": 14
    }
  ],
  "challenge_rating": 0.5,
  "charisma": 10,
  "condition_immunities": [],
  "constitution": 12,
  "damage_immunities": [
    "fire"
  ],
  "damage_resistances": [
    "bludgeoning, piercing, and slashing from nonmagical weapons"
  ],
  "damage_vulnerabilities": [],
  "dexterity": 15,
  "forms": [],
  "hit_dice": "2d6",
  "hit_points": 9,
  "hit_points_roll": "2d6+2",
  "image": "/api/images/monsters/magmin.png",
  "index": "magmin",
  "intelligence": 8,
  "languages": "Ignan",
  "legendary_actions": [],
  "name": "Magmin",
  "proficiencies": [],
  "proficiency_bonus": 2,
  "reactions": [],
  "senses": {
    "darkvision": "60 ft.",
    "passive_perception": 10
  },
  "size": "Small",
  "special_abilities": [
    {
      "damage": [
        {
          "damage_dice": "2d6",
          "damage_type": {
            "index": "fire",
            "name": "Fire",
            "url": "/api/2014/damage-types/fire"
          }
        }
      ],
      "dc": {
        "dc_type": {
          "index": "dex",
          "name": "DEX",
          "url": "/api/2014/ability-scores/dex"
        },
        "dc_value": 11,
        "success_type": "half"
      },
      "desc": "When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.",
      "name": "Death Burst"
    },
    {
      "damage": [],
      "desc": "As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 ft.",
      "name": "Ignited Illumination"
    }
  ],
  "speed": {
    "walk": "30 ft."
  },
  "strength": 7,
  "type": "elemental",
  "updated_at": "2026-04-01T20:35:38.254Z",
  "url": "/api/2014/monsters/magmin",
  "wisdom": 11,
  "xp": 100
}