👹 Noble
Monsters
View raw API endpoint ↗
Description
**Nobles** wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners. The noble’s statistics can also be used to represent **courtiers** who aren’t of noble birth.
Properties
Actions
Rapier
Alignment
any alignment
Challenge_rating
0.125
Charisma
16
Constitution
11
Dexterity
12
Hit_dice
2d8
Hit_points
9
Hit_points_roll
2d8
Image
/api/images/monsters/noble.png
Intelligence
12
Languages
any two languages
Proficiency_bonus
2
Reactions
Parry
Size
Medium
Strength
11
Subtype
any race
Type
humanoid
Updated_at
2026-06-02T19:33:15.988Z
Wisdom
14
Xp
25
Raw JSON data
{
"actions": [
{
"actions": [],
"attack_bonus": 3,
"damage": [
{
"damage_dice": "1d8+1",
"damage_type": {
"index": "piercing",
"name": "Piercing",
"url": "/api/2014/damage-types/piercing"
}
}
],
"desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.",
"name": "Rapier"
}
],
"alignment": "any alignment",
"armor_class": [
{
"armor": [
{
"index": "breastplate",
"name": "Breastplate",
"url": "/api/2014/equipment/breastplate"
}
],
"type": "armor",
"value": 15
}
],
"challenge_rating": 0.125,
"charisma": 16,
"condition_immunities": [],
"constitution": 11,
"damage_immunities": [],
"damage_resistances": [],
"damage_vulnerabilities": [],
"desc": "**Nobles** wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners.\n\nThe noble’s statistics can also be used to represent **courtiers** who aren’t of noble birth.",
"dexterity": 12,
"forms": [],
"hit_dice": "2d8",
"hit_points": 9,
"hit_points_roll": "2d8",
"image": "/api/images/monsters/noble.png",
"index": "noble",
"intelligence": 12,
"languages": "any two languages",
"legendary_actions": [],
"name": "Noble",
"proficiencies": [
{
"proficiency": {
"index": "skill-deception",
"name": "Skill: Deception",
"url": "/api/2014/proficiencies/skill-deception"
},
"value": 5
},
{
"proficiency": {
"index": "skill-insight",
"name": "Skill: Insight",
"url": "/api/2014/proficiencies/skill-insight"
},
"value": 4
},
{
"proficiency": {
"index": "skill-persuasion",
"name": "Skill: Persuasion",
"url": "/api/2014/proficiencies/skill-persuasion"
},
"value": 5
}
],
"proficiency_bonus": 2,
"reactions": [
{
"desc": "The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.",
"name": "Parry"
}
],
"senses": {
"passive_perception": 12
},
"size": "Medium",
"special_abilities": [],
"speed": {
"walk": "30 ft."
},
"strength": 11,
"subtype": "any race",
"type": "humanoid",
"updated_at": "2026-06-02T19:33:15.988Z",
"url": "/api/2014/monsters/noble",
"wisdom": 14,
"xp": 25
}