👹 Rust Monster
Monsters
View raw API endpoint ↗
Properties
Actions
- Bite
- Antennae
Alignment
unaligned
Challenge_rating
0.5
Charisma
6
Constitution
13
Dexterity
12
Hit_dice
5d8
Hit_points
27
Hit_points_roll
5d8+5
Image
/api/images/monsters/rust-monster.png
Intelligence
2
Proficiency_bonus
2
Size
Medium
Special_abilities
- Iron Scent
- Rust Metal
Strength
13
Type
monstrosity
Updated_at
2026-04-01T20:35:38.254Z
Wisdom
13
Xp
100
Raw JSON data
{
"actions": [
{
"actions": [],
"attack_bonus": 3,
"damage": [
{
"damage_dice": "1d8+1",
"damage_type": {
"index": "piercing",
"name": "Piercing",
"url": "/api/2014/damage-types/piercing"
}
}
],
"desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.",
"name": "Bite"
},
{
"actions": [],
"damage": [],
"desc": "The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch.\nIf the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.",
"name": "Antennae"
}
],
"alignment": "unaligned",
"armor_class": [
{
"type": "natural",
"value": 14
}
],
"challenge_rating": 0.5,
"charisma": 6,
"condition_immunities": [],
"constitution": 13,
"damage_immunities": [],
"damage_resistances": [],
"damage_vulnerabilities": [],
"dexterity": 12,
"forms": [],
"hit_dice": "5d8",
"hit_points": 27,
"hit_points_roll": "5d8+5",
"image": "/api/images/monsters/rust-monster.png",
"index": "rust-monster",
"intelligence": 2,
"languages": "",
"legendary_actions": [],
"name": "Rust Monster",
"proficiencies": [],
"proficiency_bonus": 2,
"reactions": [],
"senses": {
"darkvision": "60 ft.",
"passive_perception": 11
},
"size": "Medium",
"special_abilities": [
{
"damage": [],
"desc": "The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it.",
"name": "Iron Scent"
},
{
"damage": [],
"desc": "Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage.",
"name": "Rust Metal"
}
],
"speed": {
"walk": "40 ft."
},
"strength": 13,
"type": "monstrosity",
"updated_at": "2026-04-01T20:35:38.254Z",
"url": "/api/2014/monsters/rust-monster",
"wisdom": 13,
"xp": 100
}