👹 Sprite
Monsters
View raw API endpoint ↗
Properties
Actions
- Longsword
- Shortbow
- Heart Sight
- Invisibility
Alignment
neutral good
Challenge_rating
0.25
Charisma
11
Constitution
10
Dexterity
18
Hit_dice
1d4
Hit_points
2
Hit_points_roll
1d4
Image
/api/images/monsters/sprite.png
Intelligence
14
Languages
Common, Elvish, Sylvan
Proficiency_bonus
2
Size
Tiny
Strength
3
Type
fey
Updated_at
2026-04-01T20:35:38.254Z
Wisdom
13
Xp
50
Raw JSON data
{
"actions": [
{
"actions": [],
"attack_bonus": 2,
"damage": [
{
"damage_dice": "1",
"damage_type": {
"index": "slashing",
"name": "Slashing",
"url": "/api/2014/damage-types/slashing"
}
}
],
"desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.",
"name": "Longsword"
},
{
"actions": [],
"attack_bonus": 6,
"damage": [
{
"damage_dice": "1",
"damage_type": {
"index": "piercing",
"name": "Piercing",
"url": "/api/2014/damage-types/piercing"
}
}
],
"desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.",
"name": "Shortbow"
},
{
"actions": [],
"damage": [],
"dc": {
"dc_type": {
"index": "cha",
"name": "CHA",
"url": "/api/2014/ability-scores/cha"
},
"dc_value": 10,
"success_type": "none"
},
"desc": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.",
"name": "Heart Sight"
},
{
"actions": [],
"damage": [],
"desc": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.",
"name": "Invisibility"
}
],
"alignment": "neutral good",
"armor_class": [
{
"armor": [
{
"index": "leather-armor",
"name": "Leather Armor",
"url": "/api/2014/equipment/leather-armor"
}
],
"type": "armor",
"value": 15
}
],
"challenge_rating": 0.25,
"charisma": 11,
"condition_immunities": [],
"constitution": 10,
"damage_immunities": [],
"damage_resistances": [],
"damage_vulnerabilities": [],
"dexterity": 18,
"forms": [],
"hit_dice": "1d4",
"hit_points": 2,
"hit_points_roll": "1d4",
"image": "/api/images/monsters/sprite.png",
"index": "sprite",
"intelligence": 14,
"languages": "Common, Elvish, Sylvan",
"legendary_actions": [],
"name": "Sprite",
"proficiencies": [
{
"proficiency": {
"index": "skill-perception",
"name": "Skill: Perception",
"url": "/api/2014/proficiencies/skill-perception"
},
"value": 3
},
{
"proficiency": {
"index": "skill-stealth",
"name": "Skill: Stealth",
"url": "/api/2014/proficiencies/skill-stealth"
},
"value": 8
}
],
"proficiency_bonus": 2,
"reactions": [],
"senses": {
"passive_perception": 13
},
"size": "Tiny",
"special_abilities": [],
"speed": {
"fly": "40 ft.",
"walk": "10 ft."
},
"strength": 3,
"type": "fey",
"updated_at": "2026-04-01T20:35:38.254Z",
"url": "/api/2014/monsters/sprite",
"wisdom": 13,
"xp": 50
}