👹 Stone Giant
Monsters
View raw API endpoint ↗
Properties
Actions
- Multiattack
- Greatclub
- Rock
Alignment
neutral
Challenge_rating
7
Charisma
9
Constitution
20
Dexterity
15
Hit_dice
11d12
Hit_points
126
Hit_points_roll
11d12+55
Image
/api/images/monsters/stone-giant.png
Intelligence
10
Languages
Giant
Proficiency_bonus
3
Reactions
Rock Catching
Size
Huge
Special_abilities
Stone Camouflage
Strength
23
Type
giant
Updated_at
2026-04-01T20:35:38.254Z
Wisdom
12
Xp
2900
Raw JSON data
{
"actions": [
{
"actions": [
{
"action_name": "Greatclub",
"count": "2",
"type": "melee"
}
],
"damage": [],
"desc": "The giant makes two greatclub attacks.",
"multiattack_type": "actions",
"name": "Multiattack"
},
{
"actions": [],
"attack_bonus": 9,
"damage": [
{
"damage_dice": "3d8+6",
"damage_type": {
"index": "bludgeoning",
"name": "Bludgeoning",
"url": "/api/2014/damage-types/bludgeoning"
}
}
],
"desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.",
"name": "Greatclub"
},
{
"actions": [],
"attack_bonus": 9,
"damage": [
{
"damage_dice": "4d10+6",
"damage_type": {
"index": "bludgeoning",
"name": "Bludgeoning",
"url": "/api/2014/damage-types/bludgeoning"
}
}
],
"desc": "Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.",
"name": "Rock"
}
],
"alignment": "neutral",
"armor_class": [
{
"type": "natural",
"value": 17
}
],
"challenge_rating": 7,
"charisma": 9,
"condition_immunities": [],
"constitution": 20,
"damage_immunities": [],
"damage_resistances": [],
"damage_vulnerabilities": [],
"dexterity": 15,
"forms": [],
"hit_dice": "11d12",
"hit_points": 126,
"hit_points_roll": "11d12+55",
"image": "/api/images/monsters/stone-giant.png",
"index": "stone-giant",
"intelligence": 10,
"languages": "Giant",
"legendary_actions": [],
"name": "Stone Giant",
"proficiencies": [
{
"proficiency": {
"index": "saving-throw-dex",
"name": "Saving Throw: DEX",
"url": "/api/2014/proficiencies/saving-throw-dex"
},
"value": 5
},
{
"proficiency": {
"index": "saving-throw-con",
"name": "Saving Throw: CON",
"url": "/api/2014/proficiencies/saving-throw-con"
},
"value": 8
},
{
"proficiency": {
"index": "saving-throw-wis",
"name": "Saving Throw: WIS",
"url": "/api/2014/proficiencies/saving-throw-wis"
},
"value": 4
},
{
"proficiency": {
"index": "skill-athletics",
"name": "Skill: Athletics",
"url": "/api/2014/proficiencies/skill-athletics"
},
"value": 12
},
{
"proficiency": {
"index": "skill-perception",
"name": "Skill: Perception",
"url": "/api/2014/proficiencies/skill-perception"
},
"value": 4
}
],
"proficiency_bonus": 3,
"reactions": [
{
"desc": "If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.",
"name": "Rock Catching"
}
],
"senses": {
"darkvision": "60 ft.",
"passive_perception": 14
},
"size": "Huge",
"special_abilities": [
{
"damage": [],
"desc": "The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.",
"name": "Stone Camouflage"
}
],
"speed": {
"walk": "40 ft."
},
"strength": 23,
"type": "giant",
"updated_at": "2026-04-01T20:35:38.254Z",
"url": "/api/2014/monsters/stone-giant",
"wisdom": 12,
"xp": 2900
}