👹 Will-o'-Wisp
Monsters
View raw API endpoint ↗
Properties
Actions
- Shock
- Invisibility
Alignment
chaotic evil
Challenge_rating
2
Charisma
11
Condition_immunities
- Exhaustion
- Grappled
- Paralyzed
- Poisoned
- Prone
- Restrained
- Unconscious
Constitution
10
Damage_immunities
- lightning
- poison
Damage_resistances
- acid
- cold
- fire
- necrotic
- thunder
- bludgeoning, piercing, and slashing from nonmagical weapons
Dexterity
28
Hit_dice
9d4
Hit_points
22
Hit_points_roll
9d4
Image
/api/images/monsters/will-o-wisp.png
Intelligence
13
Languages
the languages it knew in life
Proficiency_bonus
2
Size
Tiny
Special_abilities
- Consume Life
- Ephemeral
- Incorporeal Movement
- Variable Illumination
Strength
1
Type
undead
Updated_at
2026-04-01T20:35:38.254Z
Wisdom
14
Xp
450
Raw JSON data
{
"actions": [
{
"actions": [],
"attack_bonus": 4,
"damage": [
{
"damage_dice": "2d8",
"damage_type": {
"index": "lightning",
"name": "Lightning",
"url": "/api/2014/damage-types/lightning"
}
}
],
"desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.",
"name": "Shock"
},
{
"actions": [],
"damage": [],
"desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).",
"name": "Invisibility"
}
],
"alignment": "chaotic evil",
"armor_class": [
{
"type": "dex",
"value": 19
}
],
"challenge_rating": 2,
"charisma": 11,
"condition_immunities": [
{
"index": "exhaustion",
"name": "Exhaustion",
"url": "/api/2014/conditions/exhaustion"
},
{
"index": "grappled",
"name": "Grappled",
"url": "/api/2014/conditions/grappled"
},
{
"index": "paralyzed",
"name": "Paralyzed",
"url": "/api/2014/conditions/paralyzed"
},
{
"index": "poisoned",
"name": "Poisoned",
"url": "/api/2014/conditions/poisoned"
},
{
"index": "prone",
"name": "Prone",
"url": "/api/2014/conditions/prone"
},
{
"index": "restrained",
"name": "Restrained",
"url": "/api/2014/conditions/restrained"
},
{
"index": "unconscious",
"name": "Unconscious",
"url": "/api/2014/conditions/unconscious"
}
],
"constitution": 10,
"damage_immunities": [
"lightning",
"poison"
],
"damage_resistances": [
"acid",
"cold",
"fire",
"necrotic",
"thunder",
"bludgeoning, piercing, and slashing from nonmagical weapons"
],
"damage_vulnerabilities": [],
"dexterity": 28,
"forms": [],
"hit_dice": "9d4",
"hit_points": 22,
"hit_points_roll": "9d4",
"image": "/api/images/monsters/will-o-wisp.png",
"index": "will-o-wisp",
"intelligence": 13,
"languages": "the languages it knew in life",
"legendary_actions": [],
"name": "Will-o'-Wisp",
"proficiencies": [],
"proficiency_bonus": 2,
"reactions": [],
"senses": {
"darkvision": "120 ft.",
"passive_perception": 12
},
"size": "Tiny",
"special_abilities": [
{
"damage": [],
"dc": {
"dc_type": {
"index": "con",
"name": "CON",
"url": "/api/2014/ability-scores/con"
},
"dc_value": 10,
"success_type": "none"
},
"desc": "As a bonus action, the will-o'-wisp can target one creature it can see within 5 ft. of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o'-wisp regains 10 (3d6) hit points.",
"name": "Consume Life"
},
{
"damage": [],
"desc": "The will-o'-wisp can't wear or carry anything.",
"name": "Ephemeral"
},
{
"damage": [],
"desc": "The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.",
"name": "Incorporeal Movement"
},
{
"damage": [],
"desc": "The will-o'-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of ft. equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action.",
"name": "Variable Illumination"
}
],
"speed": {
"fly": "50 ft.",
"hover": true,
"walk": "0 ft."
},
"strength": 1,
"type": "undead",
"updated_at": "2026-04-01T20:35:38.254Z",
"url": "/api/2014/monsters/will-o-wisp",
"wisdom": 14,
"xp": 450
}