👹 Will-o'-Wisp
Monsters
View raw API endpoint ↗

Properties

Actions
  • Shock
  • Invisibility
Alignment
chaotic evil
Challenge_rating
2
Charisma
11
Condition_immunities
  • Exhaustion
  • Grappled
  • Paralyzed
  • Poisoned
  • Prone
  • Restrained
  • Unconscious
Constitution
10
Damage_immunities
  • lightning
  • poison
Damage_resistances
  • acid
  • cold
  • fire
  • necrotic
  • thunder
  • bludgeoning, piercing, and slashing from nonmagical weapons
Dexterity
28
Hit_dice
9d4
Hit_points
22
Hit_points_roll
9d4
Image
/api/images/monsters/will-o-wisp.png
Intelligence
13
Languages
the languages it knew in life
Proficiency_bonus
2
Size
Tiny
Special_abilities
  • Consume Life
  • Ephemeral
  • Incorporeal Movement
  • Variable Illumination
Strength
1
Type
undead
Updated_at
2026-04-01T20:35:38.254Z
Wisdom
14
Xp
450
Raw JSON data
{
  "actions": [
    {
      "actions": [],
      "attack_bonus": 4,
      "damage": [
        {
          "damage_dice": "2d8",
          "damage_type": {
            "index": "lightning",
            "name": "Lightning",
            "url": "/api/2014/damage-types/lightning"
          }
        }
      ],
      "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.",
      "name": "Shock"
    },
    {
      "actions": [],
      "damage": [],
      "desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).",
      "name": "Invisibility"
    }
  ],
  "alignment": "chaotic evil",
  "armor_class": [
    {
      "type": "dex",
      "value": 19
    }
  ],
  "challenge_rating": 2,
  "charisma": 11,
  "condition_immunities": [
    {
      "index": "exhaustion",
      "name": "Exhaustion",
      "url": "/api/2014/conditions/exhaustion"
    },
    {
      "index": "grappled",
      "name": "Grappled",
      "url": "/api/2014/conditions/grappled"
    },
    {
      "index": "paralyzed",
      "name": "Paralyzed",
      "url": "/api/2014/conditions/paralyzed"
    },
    {
      "index": "poisoned",
      "name": "Poisoned",
      "url": "/api/2014/conditions/poisoned"
    },
    {
      "index": "prone",
      "name": "Prone",
      "url": "/api/2014/conditions/prone"
    },
    {
      "index": "restrained",
      "name": "Restrained",
      "url": "/api/2014/conditions/restrained"
    },
    {
      "index": "unconscious",
      "name": "Unconscious",
      "url": "/api/2014/conditions/unconscious"
    }
  ],
  "constitution": 10,
  "damage_immunities": [
    "lightning",
    "poison"
  ],
  "damage_resistances": [
    "acid",
    "cold",
    "fire",
    "necrotic",
    "thunder",
    "bludgeoning, piercing, and slashing from nonmagical weapons"
  ],
  "damage_vulnerabilities": [],
  "dexterity": 28,
  "forms": [],
  "hit_dice": "9d4",
  "hit_points": 22,
  "hit_points_roll": "9d4",
  "image": "/api/images/monsters/will-o-wisp.png",
  "index": "will-o-wisp",
  "intelligence": 13,
  "languages": "the languages it knew in life",
  "legendary_actions": [],
  "name": "Will-o'-Wisp",
  "proficiencies": [],
  "proficiency_bonus": 2,
  "reactions": [],
  "senses": {
    "darkvision": "120 ft.",
    "passive_perception": 12
  },
  "size": "Tiny",
  "special_abilities": [
    {
      "damage": [],
      "dc": {
        "dc_type": {
          "index": "con",
          "name": "CON",
          "url": "/api/2014/ability-scores/con"
        },
        "dc_value": 10,
        "success_type": "none"
      },
      "desc": "As a bonus action, the will-o'-wisp can target one creature it can see within 5 ft. of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o'-wisp regains 10 (3d6) hit points.",
      "name": "Consume Life"
    },
    {
      "damage": [],
      "desc": "The will-o'-wisp can't wear or carry anything.",
      "name": "Ephemeral"
    },
    {
      "damage": [],
      "desc": "The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.",
      "name": "Incorporeal Movement"
    },
    {
      "damage": [],
      "desc": "The will-o'-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of ft. equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action.",
      "name": "Variable Illumination"
    }
  ],
  "speed": {
    "fly": "50 ft.",
    "hover": true,
    "walk": "0 ft."
  },
  "strength": 1,
  "type": "undead",
  "updated_at": "2026-04-01T20:35:38.254Z",
  "url": "/api/2014/monsters/will-o-wisp",
  "wisdom": 14,
  "xp": 450
}