๐Ÿ“– Damage and Healing
Rules
View raw API endpoint โ†—

Description

Injury and the risk of death are constant companions of those who explore fantasy gaming worlds. The thrust of a sword, a well-placed arrow, or a blast of flame from a *fireball* spell all have the potential to damage, or even kill, the hardiest of creatures.

Properties

Children
  • Hit Points
  • Damage Rolls
  • Damage Resistance and Vulnerability
  • Healing
  • Dropping to 0 Hit Points
  • Knocking a Creature Out
  • Temporary Hit Points
Parent
Combat
Updated_at
2026-09-24T21:12:35.682Z
Raw JSON data
{
  "children": [
    {
      "index": "hit-points",
      "name": "Hit Points",
      "url": "/api/2014/rules/hit-points"
    },
    {
      "index": "damage-rolls",
      "name": "Damage Rolls",
      "url": "/api/2014/rules/damage-rolls"
    },
    {
      "index": "damage-resistance-and-vulnerability",
      "name": "Damage Resistance and Vulnerability",
      "url": "/api/2014/rules/damage-resistance-and-vulnerability"
    },
    {
      "index": "healing",
      "name": "Healing",
      "url": "/api/2014/rules/healing"
    },
    {
      "index": "dropping-to-0-hit-points",
      "name": "Dropping to 0 Hit Points",
      "url": "/api/2014/rules/dropping-to-0-hit-points"
    },
    {
      "index": "knocking-a-creature-out",
      "name": "Knocking a Creature Out",
      "url": "/api/2014/rules/knocking-a-creature-out"
    },
    {
      "index": "temporary-hit-points",
      "name": "Temporary Hit Points",
      "url": "/api/2014/rules/temporary-hit-points"
    }
  ],
  "desc": "Injury and the risk of death are constant companions of those who explore fantasy gaming worlds. The thrust of a sword, a well-placed arrow, or a blast of flame from a *fireball* spell all have the potential to damage, or even kill, the hardiest of creatures.",
  "index": "damage-and-healing",
  "name": "Damage and Healing",
  "parent": {
    "index": "combat",
    "name": "Combat",
    "url": "/api/2014/rules/combat"
  },
  "updated_at": "2026-09-24T21:12:35.682Z",
  "url": "/api/2014/rules/damage-and-healing"
}