Description
You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.
Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the GM rules otherwise.
Properties
- Bard
- Cleric
- V
- S
Raw JSON data
{
"area_of_effect": {
"size": 20,
"type": "sphere"
},
"casting_time": "1 action",
"classes": [
{
"index": "bard",
"name": "Bard",
"url": "/api/2014/classes/bard"
},
{
"index": "cleric",
"name": "Cleric",
"url": "/api/2014/classes/cleric"
}
],
"components": [
"V",
"S"
],
"concentration": true,
"dc": {
"dc_success": "none",
"dc_type": {
"index": "cha",
"name": "CHA",
"url": "/api/2014/ability-scores/cha"
}
},
"desc": [
"You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.",
"Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the GM rules otherwise."
],
"duration": "Up to 1 minute",
"higher_level": [],
"index": "calm-emotions",
"level": 2,
"name": "Calm Emotions",
"range": "60 feet",
"ritual": false,
"school": {
"index": "enchantment",
"name": "Enchantment",
"url": "/api/2014/magic-schools/enchantment"
},
"subclasses": [
{
"index": "lore",
"name": "Lore",
"url": "/api/2014/subclasses/lore"
}
],
"updated_at": "2026-04-01T20:35:39.217Z",
"url": "/api/2014/spells/calm-emotions"
}