✨ Confusion
Spells
View raw API endpoint ↗

Description

This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot-radius sphere centered on a point you choose within range must succeed on a Wisdom saving throw when you cast this spell or be affected by it.

An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.

| d10 | Behavior |

|---|---|

| 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. |

| 2-6 | The creature doesn't move or take actions this turn. |

| 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. |

| 9-10 | The creature can act and move normally. |

At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.

At Higher Levels

When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th.

Properties

Casting_time
1 action
Classes
  • Bard
  • Druid
  • Sorcerer
  • Wizard
Components
  • V
  • S
  • M
Concentration
Yes
Duration
Up to 1 minute
Level
4
Material
Three walnut shells.
Range
90 feet
Ritual
No
School
Enchantment
Updated_at
2026-04-01T20:35:39.217Z
Raw JSON data
{
  "area_of_effect": {
    "size": 10,
    "type": "sphere"
  },
  "casting_time": "1 action",
  "classes": [
    {
      "index": "bard",
      "name": "Bard",
      "url": "/api/2014/classes/bard"
    },
    {
      "index": "druid",
      "name": "Druid",
      "url": "/api/2014/classes/druid"
    },
    {
      "index": "sorcerer",
      "name": "Sorcerer",
      "url": "/api/2014/classes/sorcerer"
    },
    {
      "index": "wizard",
      "name": "Wizard",
      "url": "/api/2014/classes/wizard"
    }
  ],
  "components": [
    "V",
    "S",
    "M"
  ],
  "concentration": true,
  "dc": {
    "dc_success": "none",
    "dc_type": {
      "index": "wis",
      "name": "WIS",
      "url": "/api/2014/ability-scores/wis"
    }
  },
  "desc": [
    "This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot-radius sphere centered on a point you choose within range must succeed on a Wisdom saving throw when you cast this spell or be affected by it.",
    "An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.",
    "| d10 | Behavior |",
    "|---|---|",
    "| 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. |",
    "| 2-6 | The creature doesn't move or take actions this turn. |",
    "| 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. |",
    "| 9-10 | The creature can act and move normally. |",
    "At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target."
  ],
  "duration": "Up to 1 minute",
  "higher_level": [
    "When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th."
  ],
  "index": "confusion",
  "level": 4,
  "material": "Three walnut shells.",
  "name": "Confusion",
  "range": "90 feet",
  "ritual": false,
  "school": {
    "index": "enchantment",
    "name": "Enchantment",
    "url": "/api/2014/magic-schools/enchantment"
  },
  "subclasses": [],
  "updated_at": "2026-04-01T20:35:39.217Z",
  "url": "/api/2014/spells/confusion"
}