Description
This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot-radius sphere centered on a point you choose within range must succeed on a Wisdom saving throw when you cast this spell or be affected by it.
An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.
| d10 | Behavior |
|---|---|
| 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. |
| 2-6 | The creature doesn't move or take actions this turn. |
| 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. |
| 9-10 | The creature can act and move normally. |
At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.
At Higher Levels
When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th.
Properties
- Bard
- Druid
- Sorcerer
- Wizard
- V
- S
- M
Raw JSON data
{
"area_of_effect": {
"size": 10,
"type": "sphere"
},
"casting_time": "1 action",
"classes": [
{
"index": "bard",
"name": "Bard",
"url": "/api/2014/classes/bard"
},
{
"index": "druid",
"name": "Druid",
"url": "/api/2014/classes/druid"
},
{
"index": "sorcerer",
"name": "Sorcerer",
"url": "/api/2014/classes/sorcerer"
},
{
"index": "wizard",
"name": "Wizard",
"url": "/api/2014/classes/wizard"
}
],
"components": [
"V",
"S",
"M"
],
"concentration": true,
"dc": {
"dc_success": "none",
"dc_type": {
"index": "wis",
"name": "WIS",
"url": "/api/2014/ability-scores/wis"
}
},
"desc": [
"This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot-radius sphere centered on a point you choose within range must succeed on a Wisdom saving throw when you cast this spell or be affected by it.",
"An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.",
"| d10 | Behavior |",
"|---|---|",
"| 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. |",
"| 2-6 | The creature doesn't move or take actions this turn. |",
"| 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. |",
"| 9-10 | The creature can act and move normally. |",
"At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target."
],
"duration": "Up to 1 minute",
"higher_level": [
"When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th."
],
"index": "confusion",
"level": 4,
"material": "Three walnut shells.",
"name": "Confusion",
"range": "90 feet",
"ritual": false,
"school": {
"index": "enchantment",
"name": "Enchantment",
"url": "/api/2014/magic-schools/enchantment"
},
"subclasses": [],
"updated_at": "2026-04-01T20:35:39.217Z",
"url": "/api/2014/spells/confusion"
}