✨ Continual Flame
Spells
View raw API endpoint ↗
Description
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
Properties
Casting_time
1 action
Classes
- Cleric
- Wizard
Components
- V
- S
- M
Concentration
No
Duration
Until dispelled
Level
2
Material
Ruby dust worth 50 gp, which the spell consumes.
Range
Touch
Ritual
No
School
Evocation
Subclasses
Lore
Updated_at
2026-04-01T20:35:39.217Z
Raw JSON data
{
"casting_time": "1 action",
"classes": [
{
"index": "cleric",
"name": "Cleric",
"url": "/api/2014/classes/cleric"
},
{
"index": "wizard",
"name": "Wizard",
"url": "/api/2014/classes/wizard"
}
],
"components": [
"V",
"S",
"M"
],
"concentration": false,
"desc": [
"A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched."
],
"duration": "Until dispelled",
"higher_level": [],
"index": "continual-flame",
"level": 2,
"material": "Ruby dust worth 50 gp, which the spell consumes.",
"name": "Continual Flame",
"range": "Touch",
"ritual": false,
"school": {
"index": "evocation",
"name": "Evocation",
"url": "/api/2014/magic-schools/evocation"
},
"subclasses": [
{
"index": "lore",
"name": "Lore",
"url": "/api/2014/subclasses/lore"
}
],
"updated_at": "2026-04-01T20:35:39.217Z",
"url": "/api/2014/spells/continual-flame"
}