✨ Continual Flame
Spells
View raw API endpoint ↗

Description

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Properties

Casting_time
1 action
Classes
  • Cleric
  • Wizard
Components
  • V
  • S
  • M
Concentration
No
Duration
Until dispelled
Level
2
Material
Ruby dust worth 50 gp, which the spell consumes.
Range
Touch
Ritual
No
School
Evocation
Subclasses
Lore
Updated_at
2026-04-01T20:35:39.217Z
Raw JSON data
{
  "casting_time": "1 action",
  "classes": [
    {
      "index": "cleric",
      "name": "Cleric",
      "url": "/api/2014/classes/cleric"
    },
    {
      "index": "wizard",
      "name": "Wizard",
      "url": "/api/2014/classes/wizard"
    }
  ],
  "components": [
    "V",
    "S",
    "M"
  ],
  "concentration": false,
  "desc": [
    "A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched."
  ],
  "duration": "Until dispelled",
  "higher_level": [],
  "index": "continual-flame",
  "level": 2,
  "material": "Ruby dust worth 50 gp, which the spell consumes.",
  "name": "Continual Flame",
  "range": "Touch",
  "ritual": false,
  "school": {
    "index": "evocation",
    "name": "Evocation",
    "url": "/api/2014/magic-schools/evocation"
  },
  "subclasses": [
    {
      "index": "lore",
      "name": "Lore",
      "url": "/api/2014/subclasses/lore"
    }
  ],
  "updated_at": "2026-04-01T20:35:39.217Z",
  "url": "/api/2014/spells/continual-flame"
}