Description
A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.
A creature targeted by this spell must make a dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated.
A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.
At Higher Levels
When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.
Properties
- Sorcerer
- Wizard
- V
- S
- M
Raw JSON data
{
"area_of_effect": {
"size": 10,
"type": "cube"
},
"casting_time": "1 action",
"classes": [
{
"index": "sorcerer",
"name": "Sorcerer",
"url": "/api/2014/classes/sorcerer"
},
{
"index": "wizard",
"name": "Wizard",
"url": "/api/2014/classes/wizard"
}
],
"components": [
"V",
"S",
"M"
],
"concentration": false,
"damage": {
"damage_at_slot_level": {
"6": "10d6 + 40"
},
"damage_type": {
"index": "force",
"name": "Force",
"url": "/api/2014/damage-types/force"
}
},
"dc": {
"dc_success": "none",
"dc_type": {
"index": "dex",
"name": "DEX",
"url": "/api/2014/ability-scores/dex"
}
},
"desc": [
"A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.",
"A creature targeted by this spell must make a dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated.",
"A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.",
"This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell."
],
"duration": "Instantaneous",
"higher_level": [
"When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th."
],
"index": "disintegrate",
"level": 6,
"material": "A lodestone and a pinch of dust.",
"name": "Disintegrate",
"range": "60 feet",
"ritual": false,
"school": {
"index": "transmutation",
"name": "Transmutation",
"url": "/api/2014/magic-schools/transmutation"
},
"subclasses": [],
"updated_at": "2026-04-01T20:35:39.217Z",
"url": "/api/2014/spells/disintegrate"
}