✨ Sunbeam
Spells
View raw API endpoint ↗

Description

A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.

You can create a new line of radiance as your action on any turn until the spell ends.

For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.

Properties

Casting_time
1 action
Classes
  • Druid
  • Sorcerer
  • Wizard
Components
  • V
  • S
  • M
Concentration
Yes
Duration
Up to 1 minute
Level
6
Material
A magnifying glass.
Range
Self
Ritual
No
School
Evocation
Updated_at
2026-04-01T20:35:39.218Z
Raw JSON data
{
  "area_of_effect": {
    "size": 60,
    "type": "line"
  },
  "casting_time": "1 action",
  "classes": [
    {
      "index": "druid",
      "name": "Druid",
      "url": "/api/2014/classes/druid"
    },
    {
      "index": "sorcerer",
      "name": "Sorcerer",
      "url": "/api/2014/classes/sorcerer"
    },
    {
      "index": "wizard",
      "name": "Wizard",
      "url": "/api/2014/classes/wizard"
    }
  ],
  "components": [
    "V",
    "S",
    "M"
  ],
  "concentration": true,
  "damage": {
    "damage_at_slot_level": {
      "6": "6d8"
    },
    "damage_type": {
      "index": "radiant",
      "name": "Radiant",
      "url": "/api/2014/damage-types/radiant"
    }
  },
  "dc": {
    "dc_success": "half",
    "dc_type": {
      "index": "con",
      "name": "CON",
      "url": "/api/2014/ability-scores/con"
    },
    "desc": "On a failed save, the creature is blinded until your next turn. On a successful save, it isn't blinded by this spell."
  },
  "desc": [
    "A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.",
    "You can create a new line of radiance as your action on any turn until the spell ends.",
    "For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight."
  ],
  "duration": "Up to 1 minute",
  "higher_level": [],
  "index": "sunbeam",
  "level": 6,
  "material": "A magnifying glass.",
  "name": "Sunbeam",
  "range": "Self",
  "ritual": false,
  "school": {
    "index": "evocation",
    "name": "Evocation",
    "url": "/api/2014/magic-schools/evocation"
  },
  "subclasses": [],
  "updated_at": "2026-04-01T20:35:39.218Z",
  "url": "/api/2014/spells/sunbeam"
}