✨ Wall of Thorns
Spells
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Description

You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.

When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.

A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.

At Higher Levels

When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.

Properties

Casting_time
1 action
Classes
Druid
Components
  • V
  • S
  • M
Concentration
Yes
Duration
Up to 10 minutes
Level
6
Material
A handful of thorns.
Range
120 feet
Ritual
No
School
Conjuration
Updated_at
2026-04-01T20:35:39.218Z
Raw JSON data
{
  "area_of_effect": {
    "size": 60,
    "type": "line"
  },
  "casting_time": "1 action",
  "classes": [
    {
      "index": "druid",
      "name": "Druid",
      "url": "/api/2014/classes/druid"
    }
  ],
  "components": [
    "V",
    "S",
    "M"
  ],
  "concentration": true,
  "damage": {
    "damage_at_slot_level": {
      "6": "7d8",
      "7": "8d8",
      "8": "9d8",
      "9": "10d8"
    },
    "damage_type": {
      "index": "piercing",
      "name": "Piercing",
      "url": "/api/2014/damage-types/piercing"
    }
  },
  "dc": {
    "dc_success": "half",
    "dc_type": {
      "index": "dex",
      "name": "DEX",
      "url": "/api/2014/ability-scores/dex"
    }
  },
  "desc": [
    "You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.",
    "When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.",
    "A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one."
  ],
  "duration": "Up to 10 minutes",
  "higher_level": [
    "When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th."
  ],
  "index": "wall-of-thorns",
  "level": 6,
  "material": "A handful of thorns.",
  "name": "Wall of Thorns",
  "range": "120 feet",
  "ritual": false,
  "school": {
    "index": "conjuration",
    "name": "Conjuration",
    "url": "/api/2014/magic-schools/conjuration"
  },
  "subclasses": [],
  "updated_at": "2026-04-01T20:35:39.218Z",
  "url": "/api/2014/spells/wall-of-thorns"
}