Description
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.
A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
At Higher Levels
When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.
Properties
- V
- S
- M
Raw JSON data
{
"area_of_effect": {
"size": 60,
"type": "line"
},
"casting_time": "1 action",
"classes": [
{
"index": "druid",
"name": "Druid",
"url": "/api/2014/classes/druid"
}
],
"components": [
"V",
"S",
"M"
],
"concentration": true,
"damage": {
"damage_at_slot_level": {
"6": "7d8",
"7": "8d8",
"8": "9d8",
"9": "10d8"
},
"damage_type": {
"index": "piercing",
"name": "Piercing",
"url": "/api/2014/damage-types/piercing"
}
},
"dc": {
"dc_success": "half",
"dc_type": {
"index": "dex",
"name": "DEX",
"url": "/api/2014/ability-scores/dex"
}
},
"desc": [
"You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.",
"When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.",
"A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one."
],
"duration": "Up to 10 minutes",
"higher_level": [
"When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th."
],
"index": "wall-of-thorns",
"level": 6,
"material": "A handful of thorns.",
"name": "Wall of Thorns",
"range": "120 feet",
"ritual": false,
"school": {
"index": "conjuration",
"name": "Conjuration",
"url": "/api/2014/magic-schools/conjuration"
},
"subclasses": [],
"updated_at": "2026-04-01T20:35:39.218Z",
"url": "/api/2014/spells/wall-of-thorns"
}